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enter image description here enter image description here

Following Blender Guru's Donut Tutorials and currently at the end of Part 1.

I'm really unsure about the false color concepts, grey is the ideal color so we have to tweak all the settings till its mostly grey?? Based on what I have read, this works like a heat map; so red and dark blue should be avoided at all cost??

Using cycles with basic settings.

Wonkey
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    The use of filmic blender is clearly explained by its author here: https://sobotka.github.io/filmic-blender/ read also: https://blender.stackexchange.com/questions/46825/render-with-a-wider-dynamic-range-in-cycles-to-produce-photorealistic-looking-im – susu Sep 27 '20 at 17:21
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    read also: https://blender.stackexchange.com/questions/175103/make-texture-visible-in-sunlight/175110#175110 – susu Sep 27 '20 at 17:25
  • Short answer from photography: You just use the gray as a guideline to quickly get a base exposure. Just like a physical gray card in real life. After that you do whatever you want because you're a boss artist. (But it's good not to clip values as a matter of convenience for your future self in post/compositing.) – SO_fix_the_vote_sorting_bug Jun 23 '22 at 12:22

2 Answers2

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Generally, just try to avoid pure White and pure Black areas

  • White represents High end clipping - you lose details for anything brighter
  • Black represents Low End clipping - you lose details for anything darker

Three things to remember:

  1. You can always increase clipping later, but you can't recover clipped details from exported JPG/TIFF/PNG
  2. Keep as much details for editing and only clip colors in your final photo
  3. You can have as much clipping in your final photo as you want, there's no right or wrong

How to correct an overexposed photo (with pure white areas)

enter image description here


Here's a detailed chart of the values for the coloring for the false color:

enter image description here

Source: https://sobotka.github.io/filmic-blender/

susu
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jachym michal
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wherever there is red color in this heat map , there is so light getting reflected that the exposure is making it almost impossible to see , and blue is so underexposed that it looses its detailed and is totally dark.

SHikha Mittal
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    I'm sorry this answer is incorrect. read https://sobotka.github.io/filmic-blender/ and https://blender.stackexchange.com/questions/46825/render-with-a-wider-dynamic-range-in-cycles-to-produce-photorealistic-looking-im – susu Sep 27 '20 at 17:24
  • sry , might have got that wrong – SHikha Mittal Sep 27 '20 at 17:30