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Is it possible to have a plane with its normal as reference for Transform Orientation (Global, Local, Normal, Gimbal, View axis)? For example, I would like to select every face and scale to 0 to the normal Z-axis: enter image description here

But if I select every face then this normal Z-axis changes: enter image description here

Faceb Faceb
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    Ctrl+Alt+Space to create a transformation orientation aligned to the face then select all and S, Z, Z, 0 – Chebhou Jul 02 '15 at 06:32

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You can create custom transform orientations. The shortcut is ⎈ Ctrl⎇ AltSpace or in the properties sidebar in the Tranform Orientations panel you will find a small + that will create a new orientation based on the current selection, in this panel you can also rename and delete any custom transforms you have created.

Once you have defined a custom transform you can activate it in the transform orientation menu so that your transform manipulator is oriented the way you want.

enter image description here

Leander
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sambler
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