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The normal Extrude works like this: take selected geometry and move to another place. But I need something that leaves the selected geometry where it is and duplicates it.

I noticed that when you extrude a simple plane it generates a cube. How do I achieve that but just with a larger pool of polygons?

gandalf3
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TheCycleOfBlend
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1 Answers1

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Try ⎈ CtrlF> Solidify:

enter image description here

Note that in many cases (including the example in the gif), this will probably result in non-manifold geometry.

gandalf3
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