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I have a mesh that is supposedly open, but I can't see any holes in it. Is there a way I could find where they are?

Peter Mortensen
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Autumn
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2 Answers2

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If there's a hole in your mesh, that's someplace where the mesh is "non-manifold", and you can use a Select Non Manifold operation in Edit Mode via menu Select > Select All by Trait > Non Manifold, in either vertex or edge select mode, to quickly select all such boundaries:

enter image description here

You can see on the operator panel that I've disabled all but Boundaries, which gives me the borders between holes and mesh. Other aspects of being non-manifold are just as important (more important, really) than boundaries, so odds are that if you need to fix boundaries, you need to fix everything else as well-- you might consider selecting all non-manifold, regardless of subtype. (But "extend" isn't a subtype, it just means, add whatever gets selected to any existing selection.)

Once selected, you can quickly Zoom To with NumPad . (numpad period) the selected, and/or hide all but the selected (Shift+H).

Harry McKenzie
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Nathan
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Under the menu Edit > Preferences > Addons tab, search the addon 3D Print Toolbox and enable it.

Back in the viewport, ↹ Tab into edit mode. In the Sidebar > 3DPrint tab, Analyze panel, hit the Solid button.

It should show you "non-manifold edges" in the "Results", you can click it to select the edges:

enter image description here

Alternatively, if you don't want to bother fixing holes manually, you have the "Make Manifold" button under the Clean-Up sub-panel:

enter image description here

L0Lock
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