Questions tagged [animation]

Use this tag for questions or issues pertaining to animation and Blender's animation system.

Animation is the process of taking models and causing them to move, and/or adding camera movement to a scene. Animation is what turns a still shot into a movie.

There are a number of forms of animation available within Blender:

  • Keyframing is the most basic form of animation. You can insert keyframes on various properties of an object, such as its location, rotation, color, or transparency, to allow the object to change state over time. For example, you could insert a Location keyframe at (0, 0, 0) at frame 1 and another with (1, 2, 3) at frame 24. Then, playing the animation would result in the object moving one unit to the right, two units back, and three units up over a period of one second. You can use keyframe animation on any object, including the camera.

    Further topics to look into with respect to keyframing include:

    • Interpolation, which defines how the values between the keyframes are calculated
    • The NLA editor, which allows you to duplicate, modify, and mix animations like objects
  • Mesh deformation goes beyond moving whole objects, allowing you to instead change the shape of objects. You can do this either with shape keys or with armatures. Shape keys allow you to specify various positions for a mesh (for example, a face mesh could have keys for smiling and raising eyebrows) that can be manipulated and animated numerically. Armatures allow you to insert invisible "bones" into a mesh, which can then be animated with normal keyframing techniques. The position and rotation of the bones will affect how the mesh is deformed.

  • Constraint-based animation makes use of Blender's system of constraints to affect the position, rotation, and even scale of your objects. Constraint-based animation is rarely, if ever, used alone, but combined with other objects and techniques, it can be a powerful tool. Constraints allow you to easily perform such tasks as having a camera track an object, or having objects move along a path.
  • Physical simulation allows you to treat objects as physically accurate representations of real-world entities. You can use physical simulation to simulate various types of systems, including fluids, smoke, and cloth. The methods of animating with physical simulation vary with the simulation type, but it all starts with the Physics panel (bouncing ball icon at the far right of the Properties panel).

You can read more about animation in the manual.

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How do I animate time?

I have created a storyboard where I frequently switch between slow-motion and normal motion. The scene involves a particle system, several animated objects and an animated camera. How do I animate time for all objects globally? If possible I would…
Bastian
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How may I create a continuously looping animation?

I would like to create a continuously looping animation that repeats itself constantly and without my help (I do not want to create one animation and then copy and paste it over and over again). A good example would be the rotational movement of a…
fouric
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How do I make animations a steady speed?

When I make an animation, it always starts out slow, then speeds up, then slows down at the end. I cannot figure out how to fix this.
BlenderLover
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How to stretch 120 seconds of animation over 270 seconds?

I have an object with some animation (120 seconds) and I want to make this animation now play over the duration of 270 seconds. How can I stretch the animation to this new duration?
retif
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How can I change the centre of rotation of objects during an animation?

I have developed several puzzles in Blender, and to test them I wanted to animate them. The first problem I encountered was the rotation of an object around a central hub. Between keyframes the object would cut across rather than follow the…
SteveW
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How to delete an action?

I try to delete Action.005 permanently. But I don't know how. If I click on the X then it is still in the list. I already researched without success, I even managed to loose all my animations by attempting to apply a fix, so I want to be cautious…
Black
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Animate winding a ribbon/rope/cable around a cylinder?

Actually, it's not so simple as the title suggests... :) I might be asked to animate something like this - https://youtu.be/1A3vaJaNDLY?t=132 Here's a still from that video: It's the process of doing helical wrapping of carbon fiber a ribbon around…
Dan Bennett
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How to reverse animate?

For example when I record a rig walking and then I'd like to make it walk backward so how can I do that without much effort
abhineet97
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How do I make a 3 dimensional character out of flat picture?

I have a cartoon character (a lion) that is part of my business logo that I want to put into Blender and animate it somehow. Is there any way I can take a flat picture (JPEG) and transform it into a 3D image and then animate it in Blender?
Chuck Houck
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How do I 'pan' the camera around an axis for an animation?

I want to be able to have the camera rotate around an axis, while still remaining pointed at the center of said axis. The camera should pan around the model in a circular motion with the model always in the center of the view. How do I do this?
John
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Delete animation of object

Sorry for a simple question, but I have animated the movement of a door; just a movement of the X axis. Turns out I'll do this in code instead, so I want to delete this animation. How do I delete an animation completely from an object? For that…
Jonny
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Move keyframes from timeline?

In Cinema 4D you can select an animated keyframe and just slide to move it directly from the timeline and all attributes like scale, rotation, position etc will be automatically adjusted to the new position. Is there anyway to do that in Blender?…
00Ghz
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How can I make dynamic text in an animation?

Is there a way to change text during an animation? Something like a readout that could show distance traveled. And have it displayed on the screen of the animation.
user2850
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Animating a punctured torus

On the torus wiki page there is an animation of a punctured torus. How would one go about creating same in blender? In case someone wants to elaborate on @MutantBob shapekey sript answer here are the Parametric equations of a torus. class…
batFINGER
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How could I animate a plane into a pipe and then a pipe into a torus?

I need to create an animation demonstrating UV wrapping. I want a rectangular plane to smoothly roll into a pipe (open-ended cylinder), and then the pipe to bend into a torus. How should I approach it? I know I can use Curve Modifier for both…
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