Questions tagged [rigging]

Rigging is the process used in computer animation, particularly in the animation of characters, to efficiently mimic real world skeletal systems for animation purposes. Use this tag for questions about armatures and rigging questions/issues.

Read more about rigging in the Blender Manual.

5242 questions
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Is there any way to copy the weight of one bone over to another(forgot to use x-mirror)?

I solved my other problem and I finally got it to deform to an acceptable level. However now I'm having trouble, I forgot to activate x-mirror when weight painting and I got the weights right on one side but I can't or don't know how I can transfer…
Zai78
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Rigify Error Bone cannot connect chain bone

Using rigify when generating the rig I get this error message Does someone know how I can fix this I don´t want to start it all over bone spine004 cannot connect chain bone position is disjoint. incorrect armature for type chain_rigs
GabrielJST
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How do I rig each blade to fan out like an aperture lens?

I'm new to blender so I've got loads to learn. My problem at the moment is that I want to rig up each individual triangle, so that I can get it to fan out like a camera aperture. Can anyone help me achieve this?
James Skidmore
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How to rig clothes?

I've made a guy with some clothes, I would like to rig it now, however, when I raise his leg a bit, his skin comes out more as seen here: How do you stop this from happening?
gabe
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How do I make eyes like an animal crossing?

I know how to make it simple with textures. I wonder how to implement blinking or eye movement. I've been looking for a YouTube course and there's a few textures that say eye rigging, but I'm not satisfied. It's made by someone on the Internet, so…
supermoon1234
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Is it possible to use a slider toggle from FK to IK, in a armature?

I've seen in older Blender character rigs (such as Big Buck Bunny), character armatures had some floating slide toggles that affected whether a rig appendage was Forward-Kinematic or Inverse Kinematic (FK/IK), but newer rigs (such as Sintel)…
MidnightLightning
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Rigging telescopic pistons

I've been attempting to rig a telescopic piston, but having some problems getting it to fully work as I want. How I rig a regular piston: Two bones for each end, Ctrl bone for controlling location and the aim bone for rotation, aiming at the…
GalacticSalmon
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How do you add hooks to multiple vertices at once?

I have a path with a lot of vertices and it seems very unnecessarily tedious that I have to click on each individual one to add a hook to it. Surely there must be some quick command that adds a unique hook to each individual vertex if I select all…
RayOfHope
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How to rig breasts

I am a brand new user to Blender and only have about a week experience. I have been playing with armatures and learning the ins and outs of blender. I have been trying to rig dynamic breasts to my mesh so they will simulate movement for a few days,…
Grill
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How do I mirror my pose for symmetry

I'm working with a face rig. When I rotate one bone in pose mode, I would like the same bone on the other side of the face to automatically rotate in symmetrical manner. Is this possible to do in Blender?
Antti
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Why is Blender's IK pole target system so difficult? Am I missing something?

I'm accustomed to doing my rigging in Maya. I enjoy the precision and the constraint system is excellent. I decided to broaden my horizons. Now the rage: Over the past day and a half i've been messing with Blender's IK system and found it to be…
allen
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Moving arms in a specific manner with two fixed points

I want to move the shorter upper and longer lower-arms up and down, leftside of the arms anchored to the wall like in the drawing, the triangle must move accordingly with the pivot points. I'm not able to get both arms and the triangle stay…
Joeri
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Rigging tank tracks

I am making a tank in Blender and now I am at the part where I need to create the wheels and track parts. I want my tracks to have physics with the ground, so I guess I should rig the wheels. But I also want the tracks to smoothly follow the tracks…
DijkeMark
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How do rigs relate to weights?

I'm practicing rigging a finger. Why is the tip getting smaller when I rotate it? And hopefully someone has tips on rigging a hand/fingers.
SRCP
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Need help to make rig for rotating object to pull second object in a straight line?

Can anyone help me to make this simple rig? I have tried so many IK but still no good
Apasipep Oyong
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