5

In order to solve this problem,I want to get larger triangles (Of course less amount). But I don't know how to do this. I have tried MaxCellMeasure and MeshRefinementFunction, but this doesn't work

DiscretizeRegion[Sphere[], MaxCellMeasure -> 10]

and

DiscretizeRegion[Sphere[], 
 MeshRefinementFunction -> Function[{vertices, area}, area > 10]]

Always gives

Any suggestions ?

yode
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1 Answers1

6

How about the following:

a = BoundaryDiscretizeRegion[Ball[{0, 0, 0}, 1], 
  MaxCellMeasure -> {"Length" -> 3}, PrecisionGoal -> 0.01]

Length determines the size of the triangulation

which gives:

discretised surface

Dunlop
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