It was possible (see the infamous "1 RETURN bug") because the RETURN operand used to stop the execution of the Script. So simply pushing 1 in the scriptSig and RETURNing would make the execution of the catenated scriptSig || scriptPubKey successful no matter the content of the scriptPubKey.
Separating both certainly makes it easier to reason about and therefore be certain it's safe from this failure mode.
I initially posted this answer with an assertion that once the RETURN operand was fixed it was unclear how you would bypass the scriptPubKey. I didn't think hard enough! Actually you could simply include a PUSHDATA, which would interpret the scriptPubKey as a data array pushed on the stack, which would then make the execution successful since it would be casted to true as long as it's not all 0x00s.
So it's true that catenating the scriptSig and the scriptPubKey is always unsafe.
RETURNalways implied the execution failed, since it is typically used to burn BTC. Is that what you meant by "fixing theRETURNoperand"? – Cosmik Debris Aug 17 '23 at 15:42OP_RETURNimmediately marks the transaction invalid, but the the bug under discussion is exactly that its semantics used to simply be "stop execution" (which only resulted in failure if there was a false on top of the stack at that point). The practice of usingOP_RETURNfor burning funds came only years after this bug was fixed. – Pieter Wuille Aug 17 '23 at 16:02