I have just started working with Blender and have run into a problem:
I'd like to add a plane to a side of an object, but I don't know how to do it since it has curved edges, is there any way to add a plane based on the nodes I have selected, or do I have to do something else?
Grateful for any help!

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3Welcome to bse Would use the terminology vertices (vertex for singular) rather than nodes. If you want to fill the verts with a face press F. – batFINGER Feb 08 '18 at 14:21
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1Related https://blender.stackexchange.com/questions/34525/how-to-create-a-face-out-of-edges and https://blender.stackexchange.com/questions/92586/is-there-any-way-to-fill-the-whole-back-of-this-mesh/ or https://blender.stackexchange.com/questions/75258/how-to-fill-the-surface-of-a-wireframe-sphere-in-blender and https://blender.stackexchange.com/questions/64121/how-can-i-create-a-face-with-a-rounded-edge – Duarte Farrajota Ramos Feb 08 '18 at 17:10
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As Batfinger already said the points on the mesh are called Vertices and not Nodes. Nodes are a completely different sphere of blender which includes stuff like materials and compositing.
As for you question, selecting the Vertices and pressing F will fill in the faces.
Retrax
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Thank you! Did not notice that you've commented and figured it out on my own, but the but I appriciate the gesture. – August Tengland Feb 13 '18 at 09:42