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If I click on Alt+A the armature (rigged) doesn't fall, it just stays in the air. I tried to add a "rigid body" but this doesn't help.

(sorry about my english-speaking)

Ray Mairlot
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ilya
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  • afaik, you can't enable an "armature" (as blender object) as a rigid body... you can just use rigid body constraints on it... see this maybe related answer https://blender.stackexchange.com/questions/41235/rig-that-reacts-to-gravity – m.ardito Feb 10 '18 at 11:49

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