I've a Toon Link model here. His mouth is a separate object from his face which unfortunately is an issue.

I'm trying to make a render of this model with lamps in Cycles, but the mouth doesn't "blend in" with the rest of his face like it should and does in games.

I tried EdgeSplit in the modifiers and that sort of helps, but the lighting is still a problem.

Any help and tips would be appreciated! If more information is needed just say the word and I'll edit the post, etc.


