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i lost half part of my character which was mirrored earlier? How can i bring it back?

i have done quite well in modelling of head and arms and some parts of legs too.Yet when i m proceeding with the hands and merging the wrist of the hand with the arm....half part of my character's body is found to be lost
so, how shouldthe image shown is the thing where i got stuck i proceed further

  • You can just add a mirror modifier onto the newly merged object. It's likely that you merged an object with a mirror modifier into and object without one. The merged object will have the properties and modifiers of the active object, which is the last one you selected. It will have a lighter outline. – dixiepig Apr 13 '18 at 05:48
  • the origin of the object is not aligned with the axis of symmetry. see: https://blender.stackexchange.com/questions/353/how-can-i-make-the-mirror-modifier-work-right –  Apr 13 '18 at 06:32

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