-1

Hello Blender Stack Exchange !

I'm having a bit of an issu on a personal project right now, and that issue is that I can't seem to "blur out" or "fade" a material on a part of a mesh how I want to. Here's a pic of the situation :

Image of the problem

I'd like for the gold material to fade on the edge to the silver color, but I do not know of an efficient way of doing so... please help.

Thanks in advance ! :)

Here's a link to the file : GoogleDrive share link

Brynhildr
  • 5
  • 1
  • 5

1 Answers1

2

You can apply any 0-1 gradient as 'Fac', either to mix colors, or to mix shaders.

Here, shaders are mixed with the provided procedural 'Gradient' texture node, but you could paint your own, or whatever you like. The'Mapping' node controls position and orientation, The 'Color Ramp' node controls the transition.

enter image description here

enter image description here

Robin Betts
  • 76,260
  • 8
  • 77
  • 190