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I am in the process of learning on how to work with Blender, with great advances. Still, I face myself being stuck on working with more complex stuff from my point of view, due to lack of experience. I would like to know how I can create these intersecting areas of the different roof parts that are also curved a bit. I am struggling on how to approach this without doing this vertex bx vertex. Any ideas or suggestions?

Original image

My Blender take at it, all individual parts

Simon_MD
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