I'm a student looking at microstructures. To render proper images I need to have solid objects (e.g. emulsion droplets).
Does anyone know how to create an object/mesh that is solid in the inside, instead of hollow?
In addition: how can I add color to the outside and another color to the volume of a solid mesh? For example: a sphere that has a yellow outside and filled with a green material.
Thanks in advance! Jantine.