I need to transfer this amasing plane-to-sphere effect (from this question How to animate morphing a rectangular plane into a sphere) to Unity.
Therefore I need to bake 2 Simple Deform Modifiers into shapekeys. The problem is that in this case instead of sphere I get some strange distorted shape:
How can I Bake 2 modifiers into shapekeys (or keyframes) while keeping the same effect?
