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I need to transfer this amasing plane-to-sphere effect (from this question How to animate morphing a rectangular plane into a sphere) to Unity.

Therefore I need to bake 2 Simple Deform Modifiers into shapekeys. The problem is that in this case instead of sphere I get some strange distorted shape:

enter image description here

How can I Bake 2 modifiers into shapekeys (or keyframes) while keeping the same effect?

Rumata
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