I`ve got this problem when I want import an FBX. Object in Blender. Did some one know how to fix it?
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See if there is a nother fbx importer addon. Otherwise use a different tool to export the FBX first and then import it to blender – Sidar May 14 '18 at 12:45
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2Um... Can I mark this as a duplicate of this question? https://stackoverflow.com/questions/28801529/blender-doesnt-like-fbx-6100-files xD – aytimothy May 15 '18 at 00:28
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1Possible duplicate of .fbx export why there are no materials or textures? – Mzidare May 20 '18 at 13:56
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If you are using windows, Paint 3d also reads it. – saunam Nov 19 '19 at 08:28
3 Answers
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As already answered (and promptly marked as off-topic) on StackOverflow...
Try the Autodesk FBX Converter. Unfortunately it is no longer maintained, but it can converts many file formats, up to FBX 2013 format.
Alternatively, if you know a bit of C++ you can write a simple command-line file converter using the FBX SDK.
You can convert older formats to a compatible format using this utility and then import it into Blender.
aytimothy
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On Windows 10 you can use Paint 3D
Workaround for 7000 FBX:
- Open FBX 7000 in Mirosoft Paint 3D (Open with...)
- Select all and save it as a new FBX
- Open Blender and import the new FBX
- Save then as OBJ
MKBreuer
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Simple solution: just open the FBX file in a 3D viewer (there should be one in Windows by default), then just save it as glTF and then you should be able to import that file into Blender.
quellenform
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