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I'm brand new to blender and have been searching for tutorials or help in "branching" a cylinder into two.

I'm working a small tree branch segment - I've started with a cylinder, added some loop cuts, added a small extrusion as a smaller branch, but now I want the end of the cylinder to split into two.

Here's a 2D example of what I'm after:

enter image description here

The closest help I can find is another post which mentions the pipe mesh plugin, but I already have my cylinder so I'm not sure this is the best approach.

There are plenty of L-joint pipe examples, but I don't want anything perpendicular, I want my one cylinder to branch into two.

helion3
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    Please use the [edit] link at the bottom of your question (https://i.stack.imgur.com/lXFuK.png) and use the tools from this site to upload images so that they appear as part of your question. See How to upload an image to a post? –  Jun 06 '18 at 21:22
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    Related https://blender.stackexchange.com/questions/57284/it-is-possible-to-extrude-a-curve-to-two-directions and https://blender.stackexchange.com/questions/105072/how-is-possible-to-create-a-tetrakaidecahedron-how-can-i-keep-only-the-edges – Duarte Farrajota Ramos Jun 06 '18 at 22:03

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