I'm making a ceramic plate and on the top surface I want to show a painting of flowers which I have in .png format. The ceramic texture is on top and I added a new texture layer below it. I have selected some faces and assigned it to the vertex group. Then I added a texture to the material, I get the image, but it's showing a black background on it. I added a transparent shader.
Is my method correct? Why am I getting this black background with the .png transparent image?







