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Hi everyone I am trying to model a gun in blender and I am getting these wierd edge as you can see on the right hand side of the second image. There are some triangles or I don't know what that is. Does anyone know how to fix it?

enter image description hereenter image description here

Ray Mairlot
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From those images, I can only guess. Is it only visible in edit mode? Is it only on that edge? Have you tried to rule out usual suspects? Remove doubles, recalc normals?

Try this: add a bevel modifier to your object with segments > 2, does it disappear? if so you should be fine and this is only a viewport issue.

Frederik Steinmetz
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