I have a basic cube mesh that i currently use as a wall
And a basic ball mesh deforming itself on it as my animation
How can make the cube invisible BUT keeping the interactions between the two objects as i render in cycles?
I have a basic cube mesh that i currently use as a wall
And a basic ball mesh deforming itself on it as my animation
How can make the cube invisible BUT keeping the interactions between the two objects as i render in cycles?