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Can't find information on it, since don't know what it is actually. This is what I have in Rendered Viewport Shading:

Rendered Viewport Shading

And this is what Render shows me as an result:

Render result

So, what are these vertical lines? Seems like something wrong with UV, but why then Viewport shows everything ok? I mean, I'm pretty noob in blender, so I don't have any idea.

Edgar
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    Looks like z-fighting (overlapping geometry). Try to remove doubles in Edit Mode, see: https://blender.stackexchange.com/questions/5441/cause-of-black-artifacts-in-render/5442#5442 – brockmann Jun 20 '18 at 09:16

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