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I UV unwrapped a label and applied a texture. However,the back side needs be a solid color. I applied the following suggestions How to apply a texture to only one side of a plane. As you can see from the screen shot it is not working for me. Why?enter image description here

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LS1
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    Looking at outliner you have some modifiers on the object. Is there solidify? If yes that would explain it. Enabling Only Rim option on it would fix it. – Jaroslav Jerryno Novotny Jun 25 '18 at 17:58
  • That did the trick. For those that don't know, in this instance you will find the -Only Rim- option In the solidify modifiers panel. – LS1 Jun 25 '18 at 18:17
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    If you do want to use a full solidify, you can provide a material index offset-- this will look down the object's material list, n number of entries, to provide a different material for the rim and/or other side, via which you can have the other side use whatever material you want. – Nathan Jun 25 '18 at 21:48

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Jaroslav Jerryno Novotn answered my question in the comments section. I did indeed have a solidify modifier on the object and as suggested, I enabled the Only Rim option in the solidify modifiers panel. This worked for me.

LS1
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  • Please don't post text as an image. Text in an image cannot be searched and indexed by search engines and cannot be edited. Instead, write a proper answer (as text) and give credit to those who helped you. –  Jun 26 '18 at 14:29
  • Sorry @cegaton. I thought I was being helpful! I will change it! – LS1 Jun 26 '18 at 15:07