Hi so I'm familiar with how to add images to the 3d viewport as planes. But can anyone explain how you would input a video into the 3d viewport such that you can play it in realtime?
My intent would be to create an image as a plane, add the video ontop of a section of this plane. And enable the movie to actually play (change frames and display them in the viewport) as I play from the timeline, and then use the camera to do like a 3d zooom in and down and across the plane that contains the video and back out kind of a thing. But I don't know how to make the video part work for this. I can only do it for static images atm.


