I am trying reverse-unfold the mesh in 3D view comforming with the UV map, But I couldn't even get to acess the UVs. Is there a way to do that?
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See the textools addon: https://blenderartists.org/t/textools-for-blender/700811 . Might still be only in the dev / beta version. – Nathan Jul 01 '18 at 01:24
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Duplcate from. https://blender.stackexchange.com/questions/14074/is-there-a-way-to-convert-a-meshs-uvs-into-a-second-mesh-using-a-script – StackOverflowToxicityVictim Jul 01 '18 at 20:19
