2

I'm mixing animations in NLA editor, and I want start with follow constraint turned off.

For example, I want my character to wave, and then play the walk cycle with follow path.

The keyframing influence didn't help, the timeline is snapping origin forward.

m.ardito
  • 11,967
  • 2
  • 23
  • 36
Artsate
  • 75
  • 5
  • Suggest with follow path constraint, removing path animation and keying in the offset (0 is one end 1 is the other) Example This way the animation can be moved easily using NLA. – batFINGER Jul 18 '18 at 07:42

1 Answers1

1

Okey I found the solution to keyframe follow path curve. You Need Delete Evalution Time in Fcurve.enter image description here

And Then Manually Set Values Frames and Evalution Time, Click I to keyframe.enter image description here

Artsate
  • 75
  • 5