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Does anyone know how to transfer camera from Blender to Nuke and vice versa ? i tried some script but still not accurate , like focal length not properly match etc.

Thanks

andio
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  • This is indeed very tricky, the last time I tried lots of things went wrong, but the focal length and other camera parameters were correct. Try using an fbx, maybe you can find some more information here – Leander Jul 26 '18 at 05:16
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    Since blender supports alembic now, it's dead easy. Just make sure you've got Ogawa selected when saving from nuke. I'm going to update the other answer... – p2or Jul 26 '18 at 13:36
  • @p2or Thanks i tried that alembic and works great. The only bug i found is when exporting the animation start from frame above frame 1000, for every 1000 frame it will add 1 frame. For example my animation start from 20245, then when i load it in blender , the animation will start rom 20265. so better to start from 1. Another issue if i set the camera as a child of an axis. WHen bring it into Blender, i have to repeat the parent process. – andio Jul 27 '18 at 21:05
  • I tried exporting my camera from nuke to blender using alembic (.abc) but I don't know why my camera animation has increased. Camera Track is 287 frames but when I import the alembic file it is 350. Please help me with this if you know the solution – Sanjeev Joshi Dec 12 '22 at 09:48

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