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In a tutorial I am seeing the guy go into 'Mesh Mode' where he is able to select edges behind other edges.

However I am unable to do this in 2.8.

When I select it just selects the closest edge.

bezzoon
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1 Answers1

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To be able to select occluded geometry you must enable the viewport option X-Ray.

Either use the button on the 3D View Header or press access the with Z key Shading Pie Menu > Toggle X-Ray.

enter image description here

Duarte Farrajota Ramos
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    As of 20190518 the x-ray option can be found under the viewport options (little arrow to the right of the shader options) but only in solid or wireframe mode (not lookdev or rendered). The x-ray symbol as shown in the answer above is not there anymore. – squarespiral May 18 '19 at 17:36
  • Is there no way to do this without changing the viewport drawing mode??

    I'd love just a 'allow backface selection' toggle, I know where the verts are on the top of a box, seems silly to toggle the mode, select, then toggle it back for every selection.

    – blented Jan 06 '21 at 07:17
  • You can toggle XRray from any viewport shading mode. – Duarte Farrajota Ramos Jan 06 '21 at 11:40
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    get the border occlusion addon and save your time – Sergey Ivanov Mar 29 '21 at 18:11