I normally use Octane render, both standalone and plugin version for Sketchup. I'm not at all an hardcore user. I'm trying out Blender in my freetime, just for fun.
When I use the standalone version of Octane, I normally export my sketchup model as obj, and link this file into Octane Render, with it's own node. When I make changes in Sketchup (or Gravity Sketch) I export again as obj and simply press a reload icon in Octane, and the model is updated.
I can't figure out how to do this in Blender. I have only found out how to import, but not link / refresh geometry.
Is it not possible or am I'm looking in the wrong part of Blender?

I guess that requires that Sketchup exports ABC files?
Skechup is at bit limited regarding export formats. The supported formats are 3ds, fbx, dwg, dwf, dae, fbx, ifc.
I hoped that there was an easy workflow between Sketchup and Blender, like there is between Sketchup and Octane - but there is a lag of tools octane, as it's only a render program.
I know that we could do all in Blender, model, render and animate. But it's not realistic, as all my colleagues are using Sketchup, and they find anything else than Sketchup to complicated.
Jorgensen
– Jorgensen Oct 07 '18 at 09:46