I need help for my character rig please, when i rotate on move on certain pose the bones the character got ultra high deformation like this screenshot:
God bless the one who fix my problem~
I need help for my character rig please, when i rotate on move on certain pose the bones the character got ultra high deformation like this screenshot:
God bless the one who fix my problem~
Well, you have irregular scale of armature:
Fix by doing this:
See also: Why is it important to apply transformation to an objects data?