2

I have created a simple grid with a wave modifier, It looks like this right now.

I want to have the wave be manipulated by audio. does anyone know how i can import audio tracks into blender and have it "communicate" with the wave modifier?

using animation nodes this is how far i came:

enter image description here

Nothing is happening any tips

Juriaan
  • 179
  • 9

1 Answers1

3

There is two ways I know.

Set a key on a parameter of the modifier, and use the Bake Sound to F-crurve. But it's really limited.

Or use Animation Nodes which has actual precise animation controls an hu_ge possibilities based on sound.
Actually, in its Bake Sound node documentation, you can see an example setup looking like what you want:

demo gif

L0Lock
  • 15,965
  • 1
  • 20
  • 44