I am getting this weight artifacts on some edges while modeling a simple horse - I have tried deleting the the whole patch and redoing it but it keeps coming back - could anyone tell what I am doing wrong?
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Yes it was a normal issue. Got resolved by recalculating the normal (Shift+N in Blender 2.80)
This thread describes it in detail: Why are some faces in my mesh darker?
Thank you Duarte!
saicode
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