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So I am just adding a sphere that has just 1 material to unity and when I add it to the asset folder there's no material, When I extract material its just a blank material. I have tried EVERYTHING what am I doing wrong? (using blender 2.8)

Cody Large
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you have to bake the whole material. unity otherwise you do not recognize the materials of blender. look at this exhaustive answer to my question that is similar to yours

afranx
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