Whenever I try to mirror my model, it overlaps and I can't find out how to fix it. I've tried setting the origin, but that doesn't work.
This is my model:

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Rawan76
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Okay, thanks... Could you tell me which transformations do I apply? – Rawan76 Feb 20 '19 at 06:31
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Look at the rotation values for your object. Your object is rotated 180 degrees in X and 90 degrees in Z
It was rotated in object mode but the rotation has not been applied.
Apply transformations by pressing Ctrl+A and choose Apply Rotation (but you should really apply Rotation &Scale, so that the scale is applied as well)
Read: Why is it important to apply transformation to an objects data?
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I did that, but now it's two of the same models next to each other. The other one's not even flipped. – Rawan76 Feb 20 '19 at 19:27
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You need to adjust the pivot point (the center of your object) so that if falls at the point where you want the axis of simmetry see: https://blender.stackexchange.com/questions/353/how-can-i-make-the-mirror-modifier-work-right – Feb 20 '19 at 19:37
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@Rawan76 most basic questions have been answered before. You can use the search box at the top to find them. – Feb 20 '19 at 19:44


