So, as I was going through some of my Blender files changing the render time Subsurface values from 4 to 3 and enabling the 'Use OpenSubdiv' to speed up viewport animations, Blender would just freeze and then eventually crash. Any idea why this is happening? I tried reinstalling Blender, but that did not dox the issue. This has happened more than ten times already. I've never had this issue before.
Logs:
Blender Version: Blender 2.79b Date: 2018-03-22 14:10 Hash: f4dc9f9d68b
Log Message:
C:\WINDOWS\system32>"C:\Program Files\Blender Foundation\Blender\blender.exe"
Read prefs: C:\Users\jaden\AppData\Roaming\Blender Foundation\Blender\2.79\config\userpref.blend
found bundled python: C:\Program Files\Blender Foundation\Blender\2.79\python
Read blend: C:\Users\jaden\Desktop\Blender Files\Blender Files\Current Projects\Minifig\Bendy\Minifig_Bendy_Package\Minifigure\Minifigure_Bendy.blend
Info: Read library: 'C:\Users\jaden\Desktop\Blender Files\Blender Files\Current Projects\Minifig\LEGO Material\LEGO_MATERIAL.blend', '//..\..\..\LEGO Material\LEGO_MATERIAL.blend', parent '<direct>'
Warning: Cannot find lib 'C:\Users\jaden\Desktop\Blender Files\Blender Files\Current Projects\Minifig\LEGO Material\LEGO_MATERIAL.blend'
Warning: LIB: NodeTree: 'Plastic' missing from 'C:\Users\jaden\Desktop\Blender Files\Blender Files\Current Projects\Minifig\LEGO Material\LEGO_MATERIAL.blend', parent '<direct>'
Info: Read library: 'C:\Users\jaden\Desktop\Blender Files\Blender Files\Current Projects\Minifig\LEGO Material\LEGO_MATERIAL.blend', '//..\..\..\LEGO Material\LEGO_MATERIAL.blend', parent '<direct>'
Warning: Unable to open 'C:\Users\jaden\Desktop\Blender Files\Blender Files\Current Projects\Minifig\LEGO Material\LEGO_MATERIAL.blend': No such file or directory
Warning: Cannot find lib 'C:\Users\jaden\Desktop\Blender Files\Blender Files\Current Projects\Minifig\LEGO Material\LEGO_MATERIAL.blend'
Warning: LIB: NodeTree: 'Plastic' missing from 'C:\Users\jaden\Desktop\Blender Files\Blender Files\Current Projects\Minifig\LEGO Material\LEGO_MATERIAL.blend', parent '<direct>'