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I have a model that utilizes clamping for its textures. When I export to OBJ, these clamps are lost and the model looks terrible. Is there a way for me to have the OBJ save the clamping?

So here is an image of the problem

enter image description here

The one on the left, that's how it's supposed to look. You can see an obvious difference on legs and pelvis, I'm sure.

These issue is, it doesn't seem to export the clamping. Is this really something that cannot be exported? I did not even build this model in blender originally.

It just seems like there has to be an easy fix for this that I'm missing.

So to break down what happens. I import the model into blender originally, it looks fine. I make some minor tweaks to it, still looks fine. I then export the file to OBJ via blender's export feature and it loses all clamping for some reason.

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