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Following this tutorial: How to make rig that reacts to gravity or seem to behave physically correct?

I get the physics effect that I am looking for as long as I animate the underlying cloth. enter image description here

If I parent the cloth and the armature to an object and animate the object (like the tutorial suggests) instead I get some strange behaviour. Flickering, weird movement, stopping in a strange position ...

enter image description here

Here is the blendfile without the parenting (Blender 2.8).

http://pasteall.org/blend/index.php?id=51625

Coffeehouse
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