I want to export materials from my object so that for example in unity I can open it, add lighting and that it actually changes according to the lighting. So basically i want to export my materials with the bumps, reflections and transparancy. I made it in cycles.
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Thomas De Bock
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https://blender.stackexchange.com/questions/57531/fbx-export-why-there-are-no-materials-or-textures – Apr 30 '19 at 15:17
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Yeah i read that but I don't understand what they mean since if you bake a texture all you get is just a flat image with no information on transparancy, bumps and reflections – Thomas De Bock Apr 30 '19 at 15:22