I have a model in blender that has two uv maps on it. The thing is only one will show up in viewport/render. It only allows me to render one, the other one wont show up anywhere. How do i make it so i can render and see both maps?
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Here is UV Map Node which can be used to access to uv maps
Also Attribute node with Vector output and vu map name can be used
RUben
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what did u use to connect the uv map node? – cgperfect May 20 '19 at 21:24
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Image Texture, MixRGB then Shader – RUben May 20 '19 at 21:57
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im preparing it for substance painter..i dont have any textures available yet – cgperfect May 21 '19 at 17:56
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if you about displayed texture it's generated with UV Grid pattern type – RUben May 21 '19 at 18:09
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alright i did what you did but still only one map will show up – cgperfect May 21 '19 at 18:20

