Here is an image of my current model:

Now I must smooth everything a little bit...But I don't want to use subdivision surface. Then I get this result:
If you need to see how it should look like, here is a reference image: reference image
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Filip Degenhart
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Possible duplicate of: How to smooth shade an object while retaining hard edges? or how to smooth an object while retaining hard edges – May 27 '19 at 18:38