I am lighting my scene with an spherical environment map. As you can see in the image below, the shadows casted on my shadow catcher are way too big. How can i change this?
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first make sure your background map is in hdri format. Then try adding a colorramp node and squeeze it, connecting it between the output of the map and the input of the background material. – Yvain Jul 09 '19 at 10:11
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you could make it so that the background is not the light source with this node setup

Then add a sunlamp, with it you can either increase your lamp's strength or decrease its size
A smaller lamp size will give a sharper shadow
then change it so it matches your background's color and thats it.
here is a more detailed answer to your questionn How to minimize/soften the shadows?
Zophiekat
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Thank you for your answer. Sadly your trick didn't really work. Now my scene is really dark and the shadows are still all over the place. – Codan Jun 08 '19 at 20:55

