Ive made an exhaust manifold with welds in cycles, Im trying to acheieve a realistic material where the welds are a rusted bronze like in the image attached. How would I go about getting this result?
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1related: https://blender.stackexchange.com/questions/15628/how-to-create-proper-displacement-for-weld-joints – Jun 21 '19 at 04:07
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Theres nothing about materials, Just how to create the welds which I have done. – Knuckles209cp Jun 21 '19 at 04:12
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Nice model. Your materials question is a pretty broad one though. I'd suggest you do some research into applying materials. You might start with Blender Guru's Principled Shader video (https://duckduckgo.com/?q=blender+guru+principled&t=ffab&atb=v100-1&ia=videos). – edna Jun 21 '19 at 05:04
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1look into using a mixture of different materials and control the mix using pointiness and a ramp. https://www.youtube.com/watch?v=QyCe4BFQ8eg – Jun 21 '19 at 05:16

