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I've got a problem while unwrapping UVs. When I'm unwrapping UVs it showing me this message. enter image description here

Why is this happening?

gandalf3
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Samir
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1 Answers1

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It's because your object has been scaled on some axes more than others in object mode.

For example:

enter image description here

It should be fine, but if you are having problems you could try applying the scale by pressing CtrlA> Scale in object mode. This will apply the object mode scale "offsets" to the mesh data, resetting the offsets to 1 without changing the appearance of the model. Note that this could affect modifiers such as bevel. See Why are the longer edges being beveled more?

gandalf3
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  • Pressing ctrl+A , is it as like freezing transforms ? Actually i am from Maya. – Samir Jul 30 '14 at 09:59
  • @SamirChandraBarma Yes, it is the equivalent of freeze transformations. – Ray Mairlot Jul 30 '14 at 10:02
  • It should be fine? No it's not fine at all. It unwraps my entire model into infinitely narrow lines. – AzulShiva Dec 27 '16 at 22:14
  • @AzulShiva Sounds like you have a particularly extreme non-uniform scaling then. Have you tried applying the scale (Ctrl+A)? – gandalf3 Dec 28 '16 at 00:05
  • I did. I had to unwrap every face at a time. – AzulShiva Dec 29 '16 at 18:53
  • @Azul Wait, so scale is at 1,1,1 and it still shows the 'non-uniform scale' message? That's odd.. – gandalf3 Dec 29 '16 at 21:14
  • Yes. And when I try to unwrap it, at first I thought it didn't. But then I realized it unwrapped all the faces it into an infinitely thin line. I'm guessing something went wrong there with the new blender version... – AzulShiva Dec 30 '16 at 12:52
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    @Azul I don't suppose you could upload the file? – gandalf3 Dec 30 '16 at 20:12
  • I already unwrapped every face by hand. So I resetted the unwrap with "U" -> "Reset" to get my Unwrap to where it was at the time of the incident, but it unwrapped it just normally. Maybe I should have tried resetting the UV when I got into problems. – AzulShiva Dec 31 '16 at 14:03