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The effect that I want to achive looks like this: Desired Effect

The problem I have is with that colorful cube with controllable color gradient. The cones and planes can be ingnored. I have achived similar result using Volume Scatter and Noise Texture node but I cannot find way to replace Noise Texture Node with my input data.

What I've done so far It can be anything. I thought maybe 3 2D textures in some way could control the Volume look? Maybe there is a way to control it with Python script? Maybe using raw binary voxel data (which i tried and for some reason it doesn't work in Blender 2.8) or maybe totally another way to achive similar effect.

The colors adding up to white is also a little annoying but i can live with that.

It needs to work in Blender 2.8

redistor
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  • Can that help? https://blender.stackexchange.com/questions/62110/using-image-sequence-of-medical-scans-as-volume-data-in-cycles/62141#62141 – lemon Jul 15 '19 at 20:38
  • That is exactly what I needed, thank you so much! Is there a way to set a comment as an answer? – redistor Jul 17 '19 at 00:58
  • No but you can upvote the answers you want from the link. – lemon Jul 17 '19 at 06:38

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