I'm trying to obtain a white background for a render using the workbench render engine. I have set the "Viewport Display" inside World settings to white but the background renders light grey.
What is the correct procedure?
I'm trying to obtain a white background for a render using the workbench render engine. I have set the "Viewport Display" inside World settings to white but the background renders light grey.
What is the correct procedure?
You can either use the workflow you described in the question by setting the Viewport Display to World and turning the world to white, or you go for Viewport Display -> Viewport:
However, you need to be aware that the Viewport runs internally through Color Management, so the Filmic Transform is applied. To get pure white, 2 to the power of 6.5 multiplied with 0.18 will give pure white (16.29174023 that is). Not recommended though.