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In Blender 2.8, working from a new file, I have created a mesh circle and extruded it into a cylinder. I then attempt to apply a texture using settings that work on cubes and cylinders. But in the case of the extruded circle, the texture does not appear (in Render mode).

My question: what do I need to do to get the texture to appear on the extruded circle?

enter image description here

vndep
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You need to UV Map the extruded cylinder. The reason why textures appear on a cylinder (and cube) created from the Add menu is because those are basic shapes that are used a lot, so they are already set up (which means UV mapped) for using textures, but since you extruded your cylinder from a circle, it doesn't have a UV map yet. I suggest looking up tutorials on the internet on how to learn to UV map models, because it is a very important thing to know.

UV mapping a cylinder is trivial, any basic tutorial will do.

Paul
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  • Thanks - that was the insight I needed. Would you have any suggestions as to my next question? https://blender.stackexchange.com/questions/149322/python-2-8-transform-resize-uv-map-instead-of-object – vndep Aug 21 '19 at 23:34