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I am trying to learn how to bake in Blender 2.8 with a simple cube. I have followed multiple tutorials but the result is always the same. See attached images.

Normals

Ambient Occlusion

defuse

The normals are all pointing outwards and I have tried with a multitude of lights and none. I have tried all baking options but I still get more or less the same result with black areas where there are none in the render.

Any help greatly appreciated.

user77887
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1 Answers1

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I added an hdri environment background which fixed the issue. Thanks for the anonymous downvote.

Weird Black "Shadows" On Rendered Image

user77887
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