I wanted to give my character a circle of differently colored belly fur, so I tried to place a circle onto the body.
I was having trouble figuring out how to attach this to the main body, snapping didn't seem to work to actually conform everything onto the body mesh, and moving manually is far too fiddly.
After searching for solutions I tried a Shrinkwrap modifier, but if this is an appropriate method I can't seem to make it work.
I would appreciate suggestions for how to make this work, or an alternative that might work better.




Nearest Surface Project->Outside Surface. I believe the circle doesn't work this way because it has no edges along the inside. Is there a way to add inside edges/faces to a circle? – Merritt Nov 05 '19 at 18:01