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Im trying to mirror my object to the X axis, as i marked with orange in the attached picture, but instead the mirror modifier is putting the mirrored object onto the top of the main one. How can i change this?

enter image description here

ulus
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  • Is othat origin point visible of the object to be mirrored next to 3D cursor? It looks like https://blender.stackexchange.com/questions/353/how-can-i-make-the-mirror-modifier-work-right is related but if origin is already on the desired mirror plane try to apply transforms (Object mode > Ctrl+A) – Mr Zak Nov 10 '19 at 15:30
  • i managed to do it by duplicating and reversing, thanks – ulus Nov 10 '19 at 15:48

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