I am trying to export a model from modo to blender and the polygons are coming in with a weird look. I am exporting out of Modo as a FBX & OBJ and I get the same result with both. The polygons appear to be the correct shape but there is odd tearing look on the polygons any idea whats going on here?
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Nick milovich
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– Nick milovich Nov 20 '19 at 14:36